May 16, 2016

The Great Mouse Launch – Part 5: Fly You Fool

In part 5 of the Great Mouse Launch Series, Jason shows how to combine the domino scene (https://vimeo.com/165532565) with Robyn and the Seesaw! Download File In […]
May 13, 2016

The Domino Effect – Learning Blender’s Rotation Controls

Learn about object rotation in Blender while playing with Dominoes. Jason teaches some common object manipulation techniques while having fun with physics.
April 18, 2016

The Great Mouse Launch – Part 1: Building The Dominoes

Jason continues his Learning Blender Tutorials with a multi-part series that combines modeling, rigid body dynamics, drivers, and blueprint style rendering to create a fun and creative shot. In part one, Jason demonstrates multiple ways to bring reference into your Blender scene, and how to model our first domino using modifiers and the bevel tool.
April 11, 2016
Keep Customizing and Blender On

Blender Customization – Keep Customizing And Blender On!

I'm going to demonstrate a great way to keep track of your customizations as you do them so you can ensure consistency and learn faster.
April 4, 2016

Maya – Will it Blend(er)?

Today’s post comes from the incredibly talented Haley Kannall. She’s a resident artist at Nimble Collective and has approached learning Blender from a slightly different angle […]
March 28, 2016

The Domino Effect – Learning Blender’s Rotation Controls

Learn to rotate objects in Blender while playing with Dominoes. Jason teaches some common object manipulation techniques while having fun with physics.
March 14, 2016

The Most Controversial Topic in Blender – Selection

The concept of selection (or picking) in Blender has to be one of the most controversial and most discussed topics in the history of it's existence. For those of you who aren't aware, currently the default method for selecting an object in Blender is to use the Right Mouse Button. This is probably one of the reasons why I...
February 15, 2016

Creating a Deforming Control Geometry Setup – Part 1

Using a series of deformers, Jason demonstrates how to create an animation rig without control curves.
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