August 31, 2017
Freelance Animation Work

6 Keys for Constant Freelance Animation Jobs

The above 3D illustration was a collaborative project created on the Nimble Collective platform by:  Mack Bo Ross, Haley Kannel, Scott LaFleur, Jason Schleifer, Jason Marino, Brittany […]
September 7, 2016
Rigging With Bendy Bones

Rigging With Bendy Bones

Whether you are new to rigging, or a seasoned veteran (perhaps seasoned with pumpkin spice?) the recent addition of Bendy Bones (a multi-segmented, flexible rigging system) […]
August 31, 2016
Nimble Collective Rigging Controls

No Bones About It: Preparing For Rigging

You’ve just been handed a shiny, new 3D model for rigging. Oh joy of joys! It is vertex sculpted perfection and you’re just DYING to get […]
February 15, 2016

Creating a Deforming Control Geometry Setup – Part 1

Using a series of deformers, Jason demonstrates how to create an animation rig without control curves.
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