May 9, 2016

The Great Mouse Launch – Part 4: Domino vs. Goliath

Can a 8 gram domino knock down a blue whale? Learn how by using Blender's Rigid Body Dynamics with this tutorial!
May 2, 2016

The Great Mouse Launch: Part 3 – Using Drivers to Connect Size to Mass

Continuing on with the next phase of our Great Mouse Launch tutorial, it's important to understand how mass is going to affect the simulation. In the real world, when something gets bigger it will probably end up weighing more. Except me. I weigh the same, no matter how big my tummy gets. That's my story, and I'm sticking to it.
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