Animation may appear effortless to the moviegoer, tv watcher, or gamer. But we all know that hours of hard work go into creating every single cell of an animated piece. And the bigger the project, the more people you need to complete it.
How do you scale your animation team quickly enough to meet deadlines without sacrificing quality?
A cloud-based platform could be the answer to your problems. Here are just a few of the ways you can build your team faster than ever with a solution like Nimble.
In the past, you might have been forced to pull talent from the same pool as everyone else in your area. In other words, you were fighting with all the other studios over the same handful of artists, hoping that your offer was sufficiently enticing to lure them to your project.
Using a cloud-based platform significantly broadens your horizons. You don’t have to restrict your search to a certain zip code; instead, you can expand your search to include anyone with a very fast internet connection and proximity to one of the required data centers.
Another avenue savvy studios are exploring is talent networks, such as Zerply. These marketplaces for high-end creatives make it easier than ever to find the right person for the job. And when you offer highly sought-after artists the ability to work from almost anywhere, you’re bringing a more appealing offer to the table than the other studios who are wooing them.
Onboarding is the most time-consuming part of the hiring process. You found the best person for the job, and you’re both ready to get started! But first you have to get them acclimated to your specific workflow, ensure that the right software is installed, and teach them where and how to appropriately save files and move assets through the pipeline.
For an artist with experience in your workflow, it can still take several days to become productive. And if you’ve brought on someone who isn’t familiar with your workflow, it can take weeks for them to become a contributing member of the team.
A cloud-based platform can reduce the timeframe to onboard a brand new hire from weeks to days. If they’re already familiar with your workflow, they can be up and running in literally minutes.
Take a minute and let that sink in.
Your next artist could be a productive member of your team much quicker than what you’re used to. No need to wait for the software to be installed and configured. No having to to be taught all of the nuances of your workflow. They can jump right in and start doing what they do best right away.
Even before formal onboarding can begin, think about the possible delays if an artist needs to relocate. And if your studio is based in a location where the housing market is challenging to infiltrate, it could drag out for weeks, if not months. Working from home (wherever home might be) makes for more productive creatives, which is a win-win for everyone.
While it’s nice to have your team in one building, today’s creative professionals no longer work that way. As many as 70% of creative talent are contract workers; they want the freedom to work the way they want to work. If they work best at home in Washington, why force them to uproot themselves and their family so they can show up to work at your office?
As a project progresses, you inevitably need to bring more artists on board. While you might have started the project with a small group of artists, you’re often onboarding a new crew to push it over the finish line.
Historically, bringing a new group on mid-project was challenging. This is largely due to the difficulty inherent in expanding your on-site infrastructure. New workstations set up with all the correct software and network permissions and pipeline integrations for every single new artist that you bring onto the project.
The cloud-based platform enables you to remove those types of variables that can create significant issues. You can ensure that everyone’s utilizing the same version of software with the same options and functionality, preventing glitches that can result in lost time related to troubleshooting the issue.
A cloud-based platform simplifies the hardware requirements since the bulk of the infrastructure is already set up in the cloud and easily scalable. Artists can connect to virtual workstations through a mid-range laptop.
Granting access in a traditional workflow is time-consuming at best, creating a bottleneck that shuts down work until everyone has the ability to use the necessary assets.
A cloud-based platform enables your team to assemble a library of assets that can be used by everyone on the project. When everything is carefully labeled and organized, it allows your team to create faster than ever.
There’s no more time wasted searching for the right data. This is vital when it comes time to scale up; when everyone on the project knows where to look for the things they need, everything will run more smoothly and you’ll get the results you want on the timeline you’ve requested.
Additionally, the transparency of a cloud-based platform allows the team leads to see precisely what the artists see. There’s no downtime as the artist sends their version to the lead for review, and the lead returns any edits to the artist. They don’t need to be in the same location for the lead to assist the artist without creating a bottleneck in the process.
Are you ready to scale your animation team faster and more efficiently than you previously thought possible? It’s time to explore the advantages of a cloud-based platform. Request a free demo of Nimble Collective and see how it can support your team and scale up your studio.